Possible Bug - MathConvertUtil logic appears to be buggy - UPDATE fixes available! - Printable Version +- Torque2dMitToPhaserConverter Forums (https://www.torque2dmittophaser.com/forums) +-- Forum: Known Bugs - Confirmed (https://www.torque2dmittophaser.com/forums/forum-3.html) +--- Forum: Known Bugs - General (https://www.torque2dmittophaser.com/forums/forum-6.html) +--- Thread: Possible Bug - MathConvertUtil logic appears to be buggy - UPDATE fixes available! (/thread-3.html) |
Possible Bug - MathConvertUtil logic appears to be buggy - UPDATE fixes available! - jeffmoretti - 06-14-2021 It seems that the math logic for resizing/re-positioning objects appears to be buggy and does not place sprites/etc in the expected locations. You may need to fix this function manually for your purposes in order to properly position/resize sprites Bugfix ETA for this item - July 2021 UPDATE - June 17, 2021 - logic/math fixes are now available, (as of v0.0.5). I cannot guarantee this is now 100% fixed, but it is a significant improvement over the previous logic. Enjoy! |